Hello. My name is Jan, I am the creative director working on Akolyta and in this post, I would like to share with you some of the new information and changes that we decided to make.
End of Video Diaries
One of the big changes is that we decided to end the video diaries and move to the written text – like this blog post instead. The reason for this is my bad social skills that in the end making the video diaries chaotic and hard to listen to and my belief that I can tell you important information more clearly via these blog entries.
Social Media Approach Change
If you’ve been following us on social media you may notice that we no longer supply you with new posts every week and new video diary every month as we promised. The video diaries are dead are I wrote before. And the reason why we stopped posting new content every week was the declining quality of the posts. We needed to post something new every week so a lot of time we posted content that we felt did not have the quality that we would hope for and that we believe you deserve.
In addition to that, we decided to post less on social media but post more quality content. For us, it’s quality that matters. Not quantity.
What do the trailers say
As you may know, already we released two trailers: The Sacrifice and The Experiment. Here I want to talk a little bit more about those two, about what they mean, what should they tell you about the game and how they are connected.
The Sacrifice, which was the first trailer we released was basically a cutscene, where the main character talks about the loss in his life. What we wanted to show in that trailer was the storytelling and the emotional part of the story that we want to incorporate into the game.
The second one is called The Experiment. In this trailer, we shifted our focus more on the atmosphere and dark environments of Gorenwille that the player will explore. It also has a little story to it which is connected to the main storyline but the focus of it was to get players into the really dark place.
What we hope to achieve is to merge these approaches – the dark environments, the scary atmosphere and the storytelling with emotional elements in the story together. And lastly, I feel it is important to say that the trailers do not represent the final game or final visuals of the game. The game visuals will improve overtime as we work on the game.
Where is the campaign
In December we announced our Kickstarter campaign and that we will tell you more about it soon. The latest update is that we work hard on the campaign and we are trying to make it as good as we can. We should be pretty close to the final preparations for the campaign. That means we should be able to launch the campaign in February. That may change however as a lot of unexpected things can happen in life so stay tuned to us on social media to know the latest updates about the campaign.
Plans for the future
As for the future: as I said we hope to launch the Kickstarted campaign soon. If that will be successful we will be able to work on the early access version which we hope to release 6 months after the campaign. The early access version will include one level and basic game mechanics for you to try. After both early access and Kickstarter campaign we hope to secure more funding for the project so that we can bring you the full taste of Akolyta.
The main character that we revealed – Marshall Prime – is currently in development so we hope to share the results with you in the future. We’ll also release information about other characters as well so you can get a little bit of a backstory of theirs.
The last thing we plan for the future is a little side project linked to Akolyta that we plan to share with you as well. I won’t disclose more information about it right now only that it is a small passion project developed by fans of horror. More to it soon.
This is the end
I hope you found this post interesting, that you found some new updates about the game that you did not know. If you want to know the smaller updates you can follow us on social media and if you want to be part of our community or just find new friends or speak to the developers feel free to join us on Discord.